Red Giant Trapcode Suite 16
Red Giant Trapcode Suite 16 (скачать бесплатно) — состоит из 11 плагинов, которые являются отраслевым стандартом телевещания, включающие готовые эффекты и гибкие инструменты 3D-моделирования. Четыре из этих плагинов являются новыми продуктами: Trapcode Particular, Trapcode Mir, Trapcode Shine и новый Trapcode Tao. Его флагманский продукт Particular, имеет быструю систему 3D частиц с возможностью пользовательских частиц, затенение частиц и движение в 3D пространстве. Form сочитает генерацию частиц с импортированными моделями OBJ, все новые Миры создает быстрый рендеринг полигонов сетки, а Shine создает объемные световые лучи. Используйте Trapcode Suite для создания высококачественных текстовых титров, анимированных фонов и логотипов с последующим быстрым рендерингом.
Organic 3D particle effects, complex motion graphics elements and more
— GPU Acceleration with Speed boosts of up to 4X, or more, over previous versions.
— Build particle effects visually, in the powerful Designer
— Uses After Effects’ 3D camera and lights
— Use 3D models and sequences as emitters
Immortal Particle Grids and 3D Objects
— Build particle grids visually, in the new Designer
— Create stunning MoGraph with 3D models and sequences
— Drive animation with sound
— Dissolve text and logos
3D geometries animated along a path
— Generate Geometric shapes, ribbons and more
— Create geometries from Masks, Paths, and Motion
— Works with After Effects’ 3D camera and lights
3D Surfaces, Terrains and Wireframes in After Effects
— Flowing surfaces and abstract shapes for motion graphics
— Shaded surfaces can display as polygons or vertices
— Works with After Effects’ 3D camera and lights
Ultra-fast, 3D light ray effects
— Volumetric light rays for your text, mograph or footage
— Simulate clean rays or fractal smokiness with depth
— After Effects 3D camera-aware
After Effects Lights Made Visible
— Create 3D Volumetric point and spot lights
— Add Drama and realism to your 3D Comps
— Fully customizable and Camera-aware
TRAPCODE 3D STROKE
Organic 3D Shapes and Lines from your masks
— Logos, text and paths take on lives of their own
— Preset shapes give you starting points
— Get pinpoint control over shapes, colors, looping and more
Instantly clone and offset animated layers
— Automate complex, multi-layered 3D animation with ease
— Control layer instances, without writing expressions
— Create dynamic ‘falling domino’ or ‘follow-the-leader’ Animations
Stylized glints and glows for motion graphics and text
— Add Glimmer to your Highlights
— 49 Presets to get you started
— Fully customizable and easy to use
TRAPCODE SOUND KEYS
Instant Audio-driven Motion Graphics in After Effects
— Visualize your audio for motion graphics
— Use any audio to drive animation and effects
— Isolate audio bands for total control
Infinite Backgrounds for After Effects 3D
— 360 degree Backgrounds for AE 3D
— Use image maps or create a multicolor gradient
— Fully AE 3D Camera-aware
• Emit from Parent – Particular’s new ‘Emit From Parent System’ makes it possible to have emitters that emit complete Emitters. You can easily set up emitter chains, or have multiple systems emit from one source. Combine presets to create embers and smoke from flame particles. Fireworks can reach a whole new explosive depth.
• Even More Particle Systems – Work with up to 16 particle systems in the same 3D space (previously 8) and explore endless creative possibilities. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.
• Physics: Air & Bounce Together – For the first time ever, combine air and bounce physics for the most realistic, complex effects ever offered in Particular. Choose up to 3 bounce layers with full bounce control and interaction.
• Physics: Environment – The Environment category houses external forces like Gravity, Air Turbulence and the new Wind effect – a force that is now responsive to the mass, size, and air resistance of particles. Define different aspects of the Air Turbulence around your system to affect particle Position and Orientation/Spin.
• Physics: Particle Properties – Particular now includes more intuitive control of how particles respond to their environment by making Mass and Air Resistance properties of the particles themselves.
• Fast Physics – A new Fast Physics section includes the tools that can affect physics quickly without much of a hit to render times, such as Turbulence Field and Spherical Fields. New Drift controls push particles directly when real-world physics aren’t needed. A new Affect Opacity option is now available with Turbulence Field.
• Behaviors: Flocking/Swarming – Particular’s powerful new Flocking simulation tools include automatic behaviors that take particle animation to a new level. Use Attract and Separate tools to define how much the particles want to be near each other. The Align tool lets you control how much particles flock in the same direction
• Behaviors: Predator/Prey – Set up Predator/Prey relationships between particle systems. When a system is set up as Prey, you can use the Evade parameter to control how much they want to avoid a Predator. If a system is set as a Predator, the Pursue control decides how hungry it is. Control the maximum speed of your particles, how far they can see each other, and their field of view for even more realistic and varied behavior.
• Behaviors: Meander – The new Meander behavior allows individual particles to wander about like people in a shopping mall or to have variances in speed like cars in different lanes of traffic. Meander’s influence over your animation is affected by the Mass of particles and can be used to add some nice individual movement to each particle. Meander can also be used to create complex group motion when combined with other features and behaviors, such as Flocking.
• Velocity Over Life – For the first time ever, particles can be set to change their speed several times during a simulation using a Velocity Over Life curve. Start particles off slow so they stick to their emission point before speeding away, or have them start off fast, slow down and speed up again over the course of their lifetime. Great for use with Text and 3D Object-based emitters.
• New Presets – Particular 4 includes over 75 new presets that show off powerful features like fluid dynamics, behaviors and more. Explore the library of over 430 presets to find beautifully designed effects for creating fluids, text, fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.
• Cinema 4D File Import – Thanks to Cineware, use .c4d file 3D geometry as emitters. Supported Geometry properties include: animation and transformations (rotation, position/translation and scaling).
OS: Windows 10 (x64)
Язык интерфейса: Английский
Таблетка: не требуется
Размер: 756 МБ